Friday, August 29, 2008

We re-launched our RecruiterRockstar product as Climber.com Catalyst!

If you are a recruiter come by and check it out, it is simply the best recruiting tool on the planet!

Cheers,
Mike

You can follow a link here to view some of our recruiters: Recruiter Listings

Friday, August 15, 2008


Using Old Technology because it's Faster! The case for Papershop. 

We run an very fast development shop.  Our business needs change almost every day.  I used to write mini-business plans which consisted of a business case, tech spec, and visual samples.   These would take me a few days to hammer out and then I would need buy in from all stake holders. 

This worked well in my last well established business which had a large development team, but, on a smaller team it seemed to be overkill.  So instead we now work from Papershop.  

Papershop simply bypasses the need to explain in writing the needs of the product.  This works with a development team that understands the business need.   I simply draw the product on pieces of 8x11 paper with all of the required fields and click throughs.  Then we sit with the tech team to explain the product or tool.   The developers and graphic designer work at the same time, keeping each other informed of changes in requirements and/or limitations.  

The best part is that since it is not intended to be the final product but rather the baseline, it allows for more collaboration  from the team and greater flexibility from the designer.  Since the development and graphic design is concurrent it allows for extremely fast product develoment.   

Some might think this is similar to wire-framing.   The key difference is that the initial Papershop comes from the vision people and not the graphic designer.  For the visionary it forces them to think through the idea in total and draft the first version.  Then once complete they hand off something that is pre-approved and ready to be improved.  It bypasses the back and forth from concept to design which can take weeks.  

In every case, once the development starts we instantly see the areas for improvement to UI and the back end.   We quickly make iterative pushes to meet the needs of the visionary and incorporate user feedback.  
 
It allows anyone with an idea a way to effectively communicate a technical spec.

Cheers,
Mike